Blizzard Entertainment's Philip Klevestav on Designing Built Environments in Video Games

© Philip Klevestav © Philip Klevestav

Realistic images and walk-throughs have become an integral part of project presentations. Designers are using cutting-edge softwares and constructing precise 3D models to showcase their work as authentically as possible. As for the world of video games, it is not just about the quality of the graphics or how accurate these graphics are, but rather the immersive experience of visual designs and how the players are communicating with the virtually-built environment.

In an exclusive interview with ArchDaily, Philip Klevestav, principle artist at Blizzard Entertainment, the gaming development company known for Warcraft, Overwatch, and Diablo, shares his insights on video game designs and the influence of architecture on the designing process.

Read more »

Đơn vị thiết kế biệt thự khách sạn kiến trúc Pháp
acihome.com.vn
Thiết kế biệt thự kiểu Pháp
https://acihome.business.site/ thiêt kế khách sạn
Address : Tòa nhà rosana, 60 Nguyễn Đình Chiểu, P.Đakao, Q1, TPHCM
Phone : 0916880055

Nhận xét

Bài đăng phổ biến từ blog này

Tribeca Rogue Building / Woods Bagot

Rice Pavilion / Wiki World + Advanced Architecture Lab

Sang-e-Siah Boutique Hotel / Stak Office